Games
Freaking Bombers
- A Real-Time Multiplayer Game
- Customizable engine: easy to modify the game graphics and screen orientation
- Full functional progression system
Partnership with a global publisher
- PPG (Pay Per Game) + profit sharing
- Providing a game development team dedicated to exploring new game genres
- Solutions for challenging issues: optimizing performance in scenes with 800+ 3D objects even on low-end devices, building a new system to tackle Unity’s pathfinding constraint, and creating 1400+ 2D graphic assets in an urgency
Collaboration with a mobile game publisher
- PPP (Pay Per Prototype) + profit sharing
- Game design focus
- Custom APK for creative testing
- Exceptional success rate confirmed by the publisher
Afrikagames - Yeba
- An educational gamification project
- Consulted and implemented UX and Game Design
Wars Across The World
- Ported from iOS to Android
- Enhanced UX on iOS and Android
- Quality Assurance service: Fixed left-over bugs & optimized the overall performance
Magibot
- Ported to an Android TV platform
- Enhanced the UX design for a TV remote controller and a gamepad
I Spy With Lola
- Recreated entirely the project structure
- Quality control service: Optimized for low-end devices
- Game design service: Proposed improvements in the game
Siege Castles
- Constrainted to keep a small file size with optimized source code
Hyper Shape Blast
- Rapid hyper-casual prototyping
- Full creation projects
Hyper Block Puzzle
- Rapid hyper-casual prototyping
- Full creation projects