Games
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Freaking Bombers
- A Real-Time Multiplayer Game
- Customizable engine: easy to modify the game graphics and screen orientation
- Full functional progression system
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Partnership with a global publisher
- PPG (Pay Per Game) + profit sharing
- Providing a game development team dedicated to exploring new game genres
- Solutions for challenging issues: optimizing performance in scenes with 800+ 3D objects even on low-end devices, building a new system to tackle Unity’s pathfinding constraint, and creating 1400+ 2D graphic assets in an urgency
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Collaboration with a mobile game publisher
- PPP (Pay Per Prototype) + profit sharing
- Game design focus
- Custom APK for creative testing
- Exceptional success rate confirmed by the publisher
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Afrikagames - Yeba
- An educational gamification project
- Consulted and implemented UX and Game Design
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Wars Across The World
- Ported from iOS to Android
- Enhanced UX on iOS and Android
- Quality Assurance service: Fixed left-over bugs & optimized the overall performance
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Magibot
- Ported to an Android TV platform
- Enhanced the UX design for a TV remote controller and a gamepad
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I Spy With Lola
- Recreated entirely the project structure
- Quality control service: Optimized for low-end devices
- Game design service: Proposed improvements in the game
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Siege Castles
- Constrainted to keep a small file size with optimized source code
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Hyper Shape Blast
- Rapid hyper-casual prototyping
- Full creation projects
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Hyper Block Puzzle
- Rapid hyper-casual prototyping
- Full creation projects